Art Schools in Maine

Tides Institute and Museum of Art is one of the many museums you will have the opportunity to explore if you choose to pursue your higher studies in Maine. Art schools in Maine can provide students with the information and attributes they need to succeed as an Artist. There are 7 art colleges in Maine for students to choose from. Art programs in Maine reportedly graduated 85 students in the 2008-2009 school year.

CitySchoolPrograms Offered
Art Schools in Farmington University of Maine at Farmington
224 Main St
Farmington, ME, 4938
  • Bachelors in Art / Art Studies
Art Schools in Lewiston Bates College
2 Andrews Road
Lewiston, ME, 4240
  • Bachelors in Art / Art Studies
Art Schools in Orono University of Maine
168 College Avenue
Orono, ME, 4469
  • Bachelors in Art Teacher Education
  • Bachelors in Art / Art Studies
  • PhD in Art / Art Studies
Art Schools in Portland Maine College of Art
522 Congress St.
Portland, ME, 4101
  • Certification in Art Teacher Education
University of Southern Maine
96 Falmouth St
Portland, ME, 4103
  • Bachelors in Art Teacher Education
  • Bachelors in Art / Art Studies
Art Schools in Presque Isle University of Maine at Presque Isle
181 Main St
Presque Isle, ME, 4769
  • Bachelors in Art Teacher Education
  • Bachelors in Art / Art Studies
Art Schools in Waterville Colby College
4000 Mayflower Hill Drive
Waterville, ME, 4901
  • Bachelors in Art / Art Studies

Art Salaries in Maine

City 10th Percentile 25th Percentile 50th Percentile 75th Percentile 90th Percentile Average
Farmington $24,228.75 $30,787.50 $39,966.25 $48,415.00 $57,263.75 $40,392.50
Lewiston $22,950.00 $26,310.00 $31,780.00 $38,860.00 $52,290.00 $34,390.00
Orono $20,103.33 $23,353.33 $32,446.67 $38,826.67 $46,343.33 $32,830.00
Portland $24,228.75 $30,787.50 $39,966.25 $48,415.00 $57,263.75 $40,392.50
Presque Isle $29,200.00 $32,013.33 $36,476.67 $45,526.67 $51,133.33 $38,746.67
Waterville $24,228.75 $30,787.50 $39,966.25 $48,415.00 $57,263.75 $40,392.50

Art Jobs in Maine

Art Careers

ProfessionSkills RequiredDuties Performed
Commercial Designer
  • Management of Material Resources: Obtaining and seeing to the appropriate use of equipment, facilities, and materials needed to do certain work.
  • Instructing: Teaching others how to do something.
  • Speaking: Talking to others to convey information effectively.
  • Develop industrial standards and regulatory guidelines.
  • Investigate product characteristics such as the product's safety and handling qualities, its market appeal, how efficiently it can be produced, and ways of distributing, using and maintaining it.
  • Confer with engineering, marketing, production, or sales departments, or with customers, to establish and evaluate design concepts for manufactured products.
Set and Exhibit Designer
  • Reading Comprehension: Understanding written sentences and paragraphs in work related documents.
  • Service Orientation: Actively looking for ways to help people.
  • Troubleshooting: Determining causes of operating errors and deciding what to do about it.
  • Examine objects to be included in exhibits in order to plan where and how to display them.
  • Direct and coordinate construction, erection, or decoration activities in order to ensure that sets or exhibits meet design, budget, and schedule requirements.
  • Inspect installed exhibits for conformance to specifications, and satisfactory operation of special effects components.
Animator
  • Social Perceptiveness: Being aware of others' reactions and understanding why they react as they do.
  • Monitoring: Monitoring/Assessing performance of yourself, other individuals, or organizations to make improvements or take corrective action.
  • Troubleshooting: Determining causes of operating errors and deciding what to do about it.
  • Develop briefings, brochures, multimedia presentations, web pages, promotional products, technical illustrations, and computer artwork for use in products, technical manuals, literature, newsletters and slide shows.
  • Design complex graphics and animation, using independent judgment, creativity, and computer equipment.
  • Create two-dimensional and three-dimensional images depicting objects in motion or illustrating a process, using computer animation or modeling programs.

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