Game Design Schools in Louisiana

Louisiana is located in the Southern region of the country and offers those considering post secondary education a multitude of choices. Game Design schools in Louisiana can provide students with the understanding and information they need to succeed as a game designer. There are 6 game design colleges in Louisiana from which students can pick the one that best suits their needs. 47 students were reported to have graduated from game design programs in Louisiana in the 2008-2009 school year.

CitySchoolPrograms Offered
Game Design Schools in Baton Rouge ITT Technical Institute-Baton Rouge
14141 Airline Hwy Bldg 3 Ste K
Baton Rouge, LA, 70817
  • Associates in Computer Software and Media Applications
Game Design Schools in New Orleans Delgado Community College
615 City Park Ave
New Orleans, LA, 70119
  • Associates in Graphic Design
Game Design Schools in Pineville Louisiana College
1140 College Dr
Pineville, LA, 71359
  • Bachelors in Graphic Design
Game Design Schools in Ruston Louisiana Tech University
305 Wisteria
Ruston, LA, 71272
  • Bachelors in Graphic Design
Game Design Schools in Shreveport American School of Business
702 Professional Dr N
Shreveport, LA, 71105
  • Certification in Computer Software and Media Applications
St. Rose ITT Technical Institute-Saint Rose
140 James Dr E
St. Rose, LA, 70087
  • Associates in Computer Software and Media Applications

Game Design Salaries in Louisiana

City 10th Percentile 25th Percentile 50th Percentile 75th Percentile 90th Percentile Average
Baton Rouge $37,635.00 $45,020.00 $54,405.00 $64,340.00 $83,510.00 $56,355.00
New Orleans $48,350.00 $61,350.00 $77,580.00 $98,200.00 $119,940.00 $80,780.00
Shreveport $40,370.00 $53,210.00 $78,490.00 $92,850.00 $110,310.00 $75,130.00
St. Rose $48,350.00 $61,350.00 $77,580.00 $98,200.00 $119,940.00 $80,780.00

Game Design Jobs in Louisiana

Game Design Careers

ProfessionSkills RequiredDuties Performed
Computer Software Engineer
  • Management of Material Resources: Obtaining and seeing to the appropriate use of equipment, facilities, and materials needed to do certain work.
  • Persuasion: Persuading others to change their minds or behavior.
  • Operation Monitoring: Watching gauges, dials, or other indicators to make sure a machine is working properly.
  • Supervise the work of programmers, technologists and technicians and other engineering and scientific personnel.
  • Determine system performance standards.
  • Obtain and evaluate information on factors such as reporting formats required, costs, and security needs to determine hardware configuration.
Animator
  • Social Perceptiveness: Being aware of others' reactions and understanding why they react as they do.
  • Mathematics: Using mathematics to solve problems.
  • Operation Monitoring: Watching gauges, dials, or other indicators to make sure a machine is working properly.
  • Create and install special effects as required by the script, mixing chemicals and fabricating needed parts from wood, metal, plaster, and clay.
  • Apply story development, directing, cinematography, and editing to animation to create storyboards that show the flow of the animation and map out key scenes and characters.
  • Make objects or characters appear lifelike by manipulating light, color, texture, shadow, and transparency, or manipulating static images to give the illusion of motion.

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