Game Design Schools in South Dakota

1881 Courthouse Museum is one of the many museums you will have the opportunity to explore if you choose to pursue your higher studies in South Dakota. Game Design schools in South Dakota can help an aspiring game designer gain the comprehension and proficiency necessary for a successful career. There are 2 game design colleges in South Dakota from which students can pick the one that best suits their needs. Game Design programs in South Dakota reportedly graduated 34 students in the 2008-2009 school year.

CitySchoolPrograms Offered
Game Design Schools in Brookings South Dakota State University
Administration Lane
Brookings, SD, 57007
  • Bachelors in Graphic Design
Game Design Schools in Madison Dakota State University
820 N Washington
Madison, SD, 57042
  • Bachelors in Computer Graphics
  • Bachelors in Computer Software and Media Applications

Game Design Salaries in South Dakota

City 10th Percentile 25th Percentile 50th Percentile 75th Percentile 90th Percentile Average
Brookings $47,480.00 $63,110.00 $77,490.00 $88,050.00 $125,020.00 $78,590.00
Madison $47,480.00 $63,110.00 $77,490.00 $88,050.00 $125,020.00 $78,590.00

Game Design Jobs in South Dakota

Game Design Careers

ProfessionSkills RequiredDuties Performed
  • Monitoring: Monitoring/Assessing performance of yourself, other individuals, or organizations to make improvements or take corrective action.
  • Systems Analysis: Determining how a system should work and how changes in conditions, operations, and the environment will affect outcomes.
  • Coordination: Adjusting actions in relation to others' actions.
  • Apply story development, directing, cinematography, and editing to animation to create storyboards that show the flow of the animation and map out key scenes and characters.
  • Participate in design and production of multimedia campaigns, handling budgeting and scheduling, and assisting with such responsibilities as production coordination, background design and progress tracking.
  • Convert real objects to animated objects through modeling, using techniques such as optical scanning.
Computer Software Engineer
  • Management of Financial Resources: Determining how money will be spent to get the work done, and accounting for these expenditures.
  • Active Learning: Understanding the implications of new information for both current and future problem-solving and decision-making.
  • Quality Control Analysis: Conducting tests and inspections of products, services, or processes to evaluate quality or performance.
  • Confer with systems analysts, engineers, programmers and others to design system and to obtain information on project limitations and capabilities, performance requirements and interfaces.
  • Design, develop and modify software systems, using scientific analysis and mathematical models to predict and measure outcome and consequences of design.
  • Analyze information to determine, recommend, and plan computer specifications and layouts, and peripheral equipment modifications.

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