Game Development Schools in Missouri

Washington State Park and Higgerson School Historic Site are just two of the multitude of places you can visit when pursuing your collegiate education from a Missouri School. Game Development schools in Missouri can help students gain the information and characteristics needed to successfully launch a career as a game developer. There are 12 game development colleges in Missouri for students to choose from. Game Development programs in Missouri reportedly graduated 170 students in the 2008-2009 school year.

CitySchoolPrograms Offered
Game Development Schools in Arnold ITT Technical Institute-Arnold
1930 Meyer Drury Dr
Arnold, MO, 63010
  • Associates in Computer Software and Media Applications
  • Bachelors in Computer Software and Media Applications
Game Development Schools in Columbia Columbia College
1001 Rogers Street
Columbia, MO, 65216
  • Bachelors in Graphic Design
Stephens College
1200 E Broadway
Columbia, MO, 65215
  • Bachelors in Graphic Design
Game Development Schools in Earth City ITT Technical Institute-Earth City
3640 Corporate Trail Drive
Earth City, MO, 63045
  • Associates in Computer Software and Media Applications
  • Bachelors in Computer Software and Media Applications
Game Development Schools in Hannibal Hannibal Career and Technical Center
4550 McMasters Ave
Hannibal, MO, 63401
  • Certification in Graphic Design
Game Development Schools in Kansas City Kansas City Art Institute
4415 Warwick Blvd
Kansas City, MO, 64111
  • Bachelors in Graphic Design
Game Development Schools in Kirkwood Saint Louis Community College-Meramec
11333 Big Bend Blvd
Kirkwood, MO, 63122
  • Certification in Graphic Design
  • Associates in Graphic Design
Game Development Schools in Parkville Park University
8700 NW River Park Dr
Parkville, MO, 64152
  • Bachelors in Graphic Design
St. Joseph Missouri Western State University
4525 Downs Dr
St. Joseph, MO, 64507
  • Bachelors in Graphic Design
St. Louis Maryville University of Saint Louis
650 Maryville University Drive
St. Louis, MO, 63141
  • Bachelors in Graphic Design
Saint Louis Community College-Florissant Valley
3400 Pershall Rd
St. Louis, MO, 63135
  • Certification in Graphic Design
  • Associates in Graphic Design
Saint Louis Community College-Forest Park
5600 Oakland Ave
St. Louis, MO, 63110
  • Certification in Graphic Design
  • Associates in Graphic Design

Game Development Salaries in Missouri

City 10th Percentile 25th Percentile 50th Percentile 75th Percentile 90th Percentile Average
Arnold $41,900.00 $51,440.00 $64,630.00 $76,920.00 $94,340.00 $65,600.00
Columbia $28,020.00 $47,200.00 $66,910.00 $79,110.00 $95,900.00 $63,630.00
Earth City $41,900.00 $51,440.00 $64,630.00 $76,920.00 $94,340.00 $65,600.00
Kansas City $38,540.00 $46,595.00 $60,310.00 $75,280.00 $91,920.00 $62,020.00
Kirkwood $41,900.00 $51,440.00 $64,630.00 $76,920.00 $94,340.00 $65,600.00
Parkville $38,540.00 $46,595.00 $60,310.00 $75,280.00 $91,920.00 $62,020.00
St. Joseph $39,770.00 $49,040.00 $60,830.00 $74,800.00 $84,950.00 $61,280.00
St. Louis $41,900.00 $51,440.00 $64,630.00 $76,920.00 $94,340.00 $65,600.00

Game Development Jobs in Missouri

Game Development Careers

ProfessionSkills RequiredDuties Performed
Animator
  • Science: Using scientific rules and methods to solve problems.
  • Operation Monitoring: Watching gauges, dials, or other indicators to make sure a machine is working properly.
  • Service Orientation: Actively looking for ways to help people.
  • Create pen-and-paper images to be scanned, edited, colored, textured or animated by computer.
  • Create and install special effects as required by the script, mixing chemicals and fabricating needed parts from wood, metal, plaster, and clay.
  • Use models to simulate the behavior of animated objects in the finished sequence.
Computer Software Engineer
  • Technology Design: Generating or adapting equipment and technology to serve user needs.
  • Social Perceptiveness: Being aware of others' reactions and understanding why they react as they do.
  • Systems Evaluation: Identifying measures or indicators of system performance and the actions needed to improve or correct performance, relative to the goals of the system.
  • Consult with customers about software system design and maintenance.
  • Develop and direct software system testing and validation procedures, programming, and documentation.
  • Train users to use new or modified equipment.

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