Game Development Schools in North Dakota

North Dakota has 97 state parks and recreation areas, which provide an ideal respite for those pursuing their higher studies in the state. Game Development schools in North Dakota can help students gain the degree and education needed to successfully launch a career as a game developer. Students have a choice of 1 game development colleges in North Dakota to attend. In the 2008-2009 school year, reportedly 5 students completed game development programs in North Dakota.

CitySchoolPrograms Offered
Game Development Schools in Grand Forks University of North Dakota
University Station
Grand Forks, ND, 58202
  • Bachelors in Graphic Design

Game Development Salaries in North Dakota

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Game Development Jobs in North Dakota

Game Development Careers

ProfessionSkills RequiredDuties Performed
  • Operation Monitoring: Watching gauges, dials, or other indicators to make sure a machine is working properly.
  • Management of Personnel Resources: Motivating, developing, and directing people as they work, identifying the best people for the job.
  • Active Learning: Understanding the implications of new information for both current and future problem-solving and decision-making.
  • Develop briefings, brochures, multimedia presentations, web pages, promotional products, technical illustrations, and computer artwork for use in products, technical manuals, literature, newsletters and slide shows.
  • Apply story development, directing, cinematography, and editing to animation to create storyboards that show the flow of the animation and map out key scenes and characters.
  • Script, plan, and create animated narrative sequences under tight deadlines, using computer software and hand drawing techniques.
Computer Software Engineer
  • Speaking: Talking to others to convey information effectively.
  • Installation: Installing equipment, machines, wiring, or programs to meet specifications.
  • Learning Strategies: Selecting and using training/instructional methods and procedures appropriate for the situation when learning or teaching new things.
  • Supervise the work of programmers, technologists and technicians and other engineering and scientific personnel.
  • Design, develop and modify software systems, using scientific analysis and mathematical models to predict and measure outcome and consequences of design.
  • Specify power supply requirements and configuration.

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