Game Development Schools in Rhode Island

Old State House (Rhode Island) is one of several landmarks you can visit while attending college in Rhode Island state. Game Development schools in Rhode Island can help an aspiring game developer gain the experience and comprehension necessary for a successful career. There are 3 game development colleges in Rhode Island for students to choose from. Game Development programs in Rhode Island reportedly graduated 177 students in the 2008-2009 school year.

CitySchoolPrograms Offered
Game Development Schools in Providence Johnson & Wales University
8 Abbott Park Place
Providence, RI, 2903
  • Bachelors in Computer Graphics
Rhode Island School of Design
2 College St
Providence, RI, 2903
  • Bachelors in Graphic Design
  • Masters in Graphic Design
Game Development Schools in Warwick New England Institute of Technology
2500 Post Rd
Warwick, RI, 2886
  • Associates in Computer Graphics

Game Development Salaries in Rhode Island

City 10th Percentile 25th Percentile 50th Percentile 75th Percentile 90th Percentile Average
Providence $61,060.00 $72,030.00 $86,460.00 $102,150.00 $118,110.00 $87,850.00
Warwick $61,060.00 $72,030.00 $86,460.00 $102,150.00 $118,110.00 $87,850.00

Game Development Jobs in Rhode Island

Game Development Careers

ProfessionSkills RequiredDuties Performed
Computer Software Engineer
  • Troubleshooting: Determining causes of operating errors and deciding what to do about it.
  • Learning Strategies: Selecting and using training/instructional methods and procedures appropriate for the situation when learning or teaching new things.
  • Systems Analysis: Determining how a system should work and how changes in conditions, operations, and the environment will affect outcomes.
  • Supervise the work of programmers, technologists and technicians and other engineering and scientific personnel.
  • Develop and direct software system testing and validation procedures, programming, and documentation.
  • Design, develop and modify software systems, using scientific analysis and mathematical models to predict and measure outcome and consequences of design.
  • Complex Problem Solving: Identifying complex problems and reviewing related information to develop and evaluate options and implement solutions.
  • Service Orientation: Actively looking for ways to help people.
  • Systems Evaluation: Identifying measures or indicators of system performance and the actions needed to improve or correct performance, relative to the goals of the system.
  • Develop briefings, brochures, multimedia presentations, web pages, promotional products, technical illustrations, and computer artwork for use in products, technical manuals, literature, newsletters and slide shows.
  • Make objects or characters appear lifelike by manipulating light, color, texture, shadow, and transparency, or manipulating static images to give the illusion of motion.
  • Create pen-and-paper images to be scanned, edited, colored, textured or animated by computer.

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