Video Game Design Schools in Arkansas

Daisy Bates House is one of several landmarks you can visit while attending college in Arkansas state. Video Game Design schools in Arkansas can provide students with the attributes and degree they need to succeed as a video game designer. There are 2 video game design colleges in Arkansas for students to choose from. 24 students were reported to have graduated from video game design programs in Arkansas in the 2008-2009 school year.

CitySchoolPrograms Offered
Video Game Design Schools in Camden Southern Arkansas University Tech
100 Carr Road
Camden, AR, 71701
  • Associates in Computer Software and Media Applications
Video Game Design Schools in Little Rock ITT Technical Institute-Little Rock
4520 S University Ave
Little Rock, AR, 72204
  • Associates in Computer Software and Media Applications
  • Bachelors in Computer Software and Media Applications

Video Game Design Salaries in Arkansas

City 10th Percentile 25th Percentile 50th Percentile 75th Percentile 90th Percentile Average
Camden $40,120.00 $46,300.00 $61,230.00 $81,070.00 $95,780.00 $63,590.00
Little Rock $41,883.33 $53,376.67 $65,020.00 $78,663.33 $92,446.67 $66,313.33

Video Game Design Jobs in Arkansas

Video Game Design Careers

ProfessionSkills RequiredDuties Performed
Animator
  • Repairing: Repairing machines or systems using the needed tools.
  • Complex Problem Solving: Identifying complex problems and reviewing related information to develop and evaluate options and implement solutions.
  • Critical Thinking: Using logic and reasoning to identify the strengths and weaknesses of alternative solutions, conclusions or approaches to problems.
  • Develop briefings, brochures, multimedia presentations, web pages, promotional products, technical illustrations, and computer artwork for use in products, technical manuals, literature, newsletters and slide shows.
  • Implement and maintain configuration control systems.
  • Assemble, typeset, scan and produce digital camera-ready art or film negatives and printer's proofs.
Computer Software Engineer
  • Learning Strategies: Selecting and using training/instructional methods and procedures appropriate for the situation when learning or teaching new things.
  • Management of Personnel Resources: Motivating, developing, and directing people as they work, identifying the best people for the job.
  • Active Learning: Understanding the implications of new information for both current and future problem-solving and decision-making.
  • Supervise the work of programmers, technologists and technicians and other engineering and scientific personnel.
  • Determine system performance standards.
  • Modify existing software to correct errors, allow it to adapt to new hardware, or to improve its performance.
Computer Software Systems Engineer
  • Learning Strategies: Selecting and using training/instructional methods and procedures appropriate for the situation when learning or teaching new things.
  • Critical Thinking: Using logic and reasoning to identify the strengths and weaknesses of alternative solutions, conclusions or approaches to problems.
  • Programming: Writing computer programs for various purposes.
  • Modify existing software to correct errors, to adapt it to new hardware or to upgrade interfaces and improve performance.
  • Consult with customers or other departments on project status, proposals and technical issues such as software system design and maintenance.
  • Evaluate factors such as reporting formats required, cost constraints, and need for security restrictions to determine hardware configuration.

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