Video Game Design Schools in Colorado

Colorado has a Semi-arid climate, which many students will find to be ideal for pursuing their collegiate studies. Video Game Design schools in Colorado can help students gain the education and skills needed to successfully launch a career as a video game designer. There are 6 video game design colleges in Colorado from which students can pick the one that best suits their needs. Video Game Design programs in Colorado reportedly graduated 130 students in the 2008-2009 school year.

CitySchoolPrograms Offered
Video Game Design Schools in Denver The Art Institute of Colorado
1200 Lincoln Street
Denver, CO, 80203
  • Bachelors in Computer Graphics
  • Bachelors in Design and Applied Arts
University of Denver
2199 S. University Blvd
Denver, CO, 80208
  • Bachelors in Computer Software and Media Applications
Westwood College-Denver North
7350 N Broadway
Denver, CO, 80221
  • Bachelors in Computer Graphics
  • Bachelors in Computer Software and Media Applications
Westwood College-Denver South
3150 S Sheridan Blvd
Denver, CO, 80227
  • Bachelors in Computer Graphics
  • Bachelors in Computer Software and Media Applications
Video Game Design Schools in Fort Collins College America-Fort Collins
4601 South Mason St
Fort Collins, CO, 80525
  • Associates in Computer Graphics
Video Game Design Schools in Thornton ITT Technical Institute-Thornton
500 E 84th Ave Ste B12
Thornton, CO, 80229
  • Associates in Computer Software and Media Applications

Video Game Design Salaries in Colorado

City 10th Percentile 25th Percentile 50th Percentile 75th Percentile 90th Percentile Average
Denver $54,276.67 $64,990.00 $78,436.67 $95,040.00 $113,740.00 $80,713.33
Fort Collins $20,575.00 $29,325.00 $40,045.00 $49,370.00 $61,125.00 $40,325.00
Thornton $54,276.67 $64,990.00 $78,436.67 $95,040.00 $113,740.00 $80,713.33

Video Game Design Jobs in Colorado

Video Game Design Careers

ProfessionSkills RequiredDuties Performed
Animator
  • Writing: Communicating effectively in writing as appropriate for the needs of the audience.
  • Management of Financial Resources: Determining how money will be spent to get the work done, and accounting for these expenditures.
  • Repairing: Repairing machines or systems using the needed tools.
  • Create and install special effects as required by the script, mixing chemicals and fabricating needed parts from wood, metal, plaster, and clay.
  • Develop briefings, brochures, multimedia presentations, web pages, promotional products, technical illustrations, and computer artwork for use in products, technical manuals, literature, newsletters and slide shows.
  • Convert real objects to animated objects through modeling, using techniques such as optical scanning.
Computer Software Engineer
  • Science: Using scientific rules and methods to solve problems.
  • Quality Control Analysis: Conducting tests and inspections of products, services, or processes to evaluate quality or performance.
  • Operation Monitoring: Watching gauges, dials, or other indicators to make sure a machine is working properly.
  • Coordinate software system installation and monitor equipment functioning to ensure specifications are met.
  • Develop and direct software system testing and validation procedures, programming, and documentation.
  • Design, develop and modify software systems, using scientific analysis and mathematical models to predict and measure outcome and consequences of design.
Computer Software Systems Engineer
  • Active Learning: Understanding the implications of new information for both current and future problem-solving and decision-making.
  • Active Listening: Giving full attention to what other people are saying, taking time to understand the points being made, asking questions as appropriate, and not interrupting at inappropriate times.
  • Learning Strategies: Selecting and using training/instructional methods and procedures appropriate for the situation when learning or teaching new things.
  • Analyze information to determine, recommend and plan installation of a new system or modification of an existing system.
  • Supervise and assign work to programmers, designers, technologists and technicians and other engineering and scientific personnel.
  • Design and develop software systems, using scientific analysis and mathematical models to predict and measure outcome and consequences of design.

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