Video Game Design Schools in Iowa

Iowa, whose name is From the Iowa River which was named after the Ioway Indian tribe, has both major universities as well as smaller colleges for student to pick from. Video Game Design schools in Iowa can help an aspiring video game designer gain the understanding and attributes necessary for a successful career. There are 3 video game design colleges in Iowa for students to choose from. Video Game Design programs in Iowa reportedly graduated 25 students in the 2008-2009 school year.

City School Programs Offered
Video Game Design Schools in Clinton Ashford University
400 N Bluff Blvd
Clinton, IA, 52733
  • Bachelors in Computer Graphics
Video Game Design Schools in Des Moines Drake University
2507 University Avenue
Des Moines, IA, 50311
  • Bachelors in Design and Applied Arts
Video Game Design Schools in Dubuque Loras College
1450 Alta Vista
Dubuque, IA, 52004
  • Bachelors in Computer Software and Media Applications

Video Game Design Salaries in Iowa

City 10th Percentile 25th Percentile 50th Percentile 75th Percentile 90th Percentile Average
Clinton $38,210.00 $51,505.00 $66,325.00 $84,970.00 $100,130.00 $67,980.00
Des Moines $55,515.00 $65,375.00 $79,865.00 $93,320.00 $106,360.00 $79,320.00
Dubuque $43,490.00 $50,605.00 $59,995.00 $70,830.00 $104,095.00 $64,790.00

Video Game Design Jobs in Iowa

Video Game Design Careers

Profession Skills Required Duties Performed
Computer Software Systems Engineer
  • Operation Monitoring: Watching gauges, dials, or other indicators to make sure a machine is working properly.
  • Social Perceptiveness: Being aware of others' reactions and understanding why they react as they do.
  • Equipment Maintenance: Performing routine maintenance on equipment and determining when and what kind of maintenance is needed.
  • Develop and direct software system testing and validation procedures.
  • Confer with data processing and project managers to obtain information on limitations and capabilities for data processing projects.
  • Supervise and assign work to programmers, designers, technologists and technicians and other engineering and scientific personnel.
Computer Software Engineer
  • Management of Material Resources: Obtaining and seeing to the appropriate use of equipment, facilities, and materials needed to do certain work.
  • Judgment and Decision Making: Considering the relative costs and benefits of potential actions to choose the most appropriate one.
  • Operations Analysis: Analyzing needs and product requirements to create a design.
  • Consult with customers about software system design and maintenance.
  • Train users to use new or modified equipment.
  • Supervise the work of programmers, technologists and technicians and other engineering and scientific personnel.
Animator
  • Quality Control Analysis: Conducting tests and inspections of products, services, or processes to evaluate quality or performance.
  • Programming: Writing computer programs for various purposes.
  • Writing: Communicating effectively in writing as appropriate for the needs of the audience.
  • Assemble, typeset, scan and produce digital camera-ready art or film negatives and printer's proofs.
  • Script, plan, and create animated narrative sequences under tight deadlines, using computer software and hand drawing techniques.
  • Make objects or characters appear lifelike by manipulating light, color, texture, shadow, and transparency, or manipulating static images to give the illusion of motion.

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