Video Game Design Schools in Montana

Covering an area of 147,046 square miles, Montana state has ample room for its many colleges and universities. Video Game Design schools in Montana can help students gain the skills and education needed to successfully launch a career as a video game designer. There are 1 video game design colleges in Montana for students to choose from. In the 2008-2009 school year, reportedly 0 students completed video game design programs in Montana.

CitySchoolPrograms Offered
Video Game Design Schools in Dillon The University of Montana-Western
710 S Atlantic
Dillon, MT, 59725
  • Associates in Design and Applied Arts

Video Game Design Salaries in Montana

City 10th Percentile 25th Percentile 50th Percentile 75th Percentile 90th Percentile Average
Dillon $44,540.00 $52,635.00 $65,670.00 $83,225.00 $106,030.00 $68,915.00

Video Game Design Jobs in Montana

Video Game Design Careers

ProfessionSkills RequiredDuties Performed
Computer Software Systems Engineer
  • Mathematics: Using mathematics to solve problems.
  • Speaking: Talking to others to convey information effectively.
  • Systems Analysis: Determining how a system should work and how changes in conditions, operations, and the environment will affect outcomes.
  • Modify existing software to correct errors, to adapt it to new hardware or to upgrade interfaces and improve performance.
  • Supervise and assign work to programmers, designers, technologists and technicians and other engineering and scientific personnel.
  • Design and develop software systems, using scientific analysis and mathematical models to predict and measure outcome and consequences of design.
Animator
  • Quality Control Analysis: Conducting tests and inspections of products, services, or processes to evaluate quality or performance.
  • Judgment and Decision Making: Considering the relative costs and benefits of potential actions to choose the most appropriate one.
  • Systems Evaluation: Identifying measures or indicators of system performance and the actions needed to improve or correct performance, relative to the goals of the system.
  • Script, plan, and create animated narrative sequences under tight deadlines, using computer software and hand drawing techniques.
  • Apply story development, directing, cinematography, and editing to animation to create storyboards that show the flow of the animation and map out key scenes and characters.
  • Implement and maintain configuration control systems.
Computer Software Engineer
  • Negotiation: Bringing others together and trying to reconcile differences.
  • Time Management: Managing one's own time and the time of others.
  • Management of Financial Resources: Determining how money will be spent to get the work done, and accounting for these expenditures.
  • Coordinate software system installation and monitor equipment functioning to ensure specifications are met.
  • Store, retrieve, and manipulate data for analysis of system capabilities and requirements.
  • Obtain and evaluate information on factors such as reporting formats required, costs, and security needs to determine hardware configuration.

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