Video Game Design Schools in New Hampshire

Attending college in New Hampshire will not only give students the opportunity to learn at a world-class institution, but also the chance to have fun on the side, while discovering New Hampshire's many little known attractions such as Old Man of the Mountain. Video Game Design schools in New Hampshire can help students gain the familiarity and degree needed to successfully launch a career as a video game designer. There are 2 video game design colleges in New Hampshire from which students can pick the one that best suits their needs. 9 students were reported to have graduated from video game design programs in New Hampshire in the 2008-2009 school year.

CitySchoolPrograms Offered
Video Game Design Schools in Concord NHTI-Concord's Community College
31 College Drive
Concord, NH, 3301
  • Associates in Computer Graphics
Video Game Design Schools in Nashua Daniel Webster College
20 University Dr
Nashua, NH, 3063
  • Bachelors in Computer Software and Media Applications

Video Game Design Salaries in New Hampshire

City 10th Percentile 25th Percentile 50th Percentile 75th Percentile 90th Percentile Average
Concord $50,325.00 $67,030.00 $81,700.00 $90,405.00 $100,725.00 $77,460.00
Nashua $63,685.00 $79,545.00 $98,530.00 $122,150.00 $143,230.00 $100,080.00

Video Game Design Jobs in New Hampshire

Video Game Design Careers

ProfessionSkills RequiredDuties Performed
Computer Software Systems Engineer
  • Management of Personnel Resources: Motivating, developing, and directing people as they work, identifying the best people for the job.
  • Writing: Communicating effectively in writing as appropriate for the needs of the audience.
  • Instructing: Teaching others how to do something.
  • Direct software programming and development of documentation.
  • Consult with customers or other departments on project status, proposals and technical issues such as software system design and maintenance.
  • Supervise and assign work to programmers, designers, technologists and technicians and other engineering and scientific personnel.
Computer Software Engineer
  • Judgment and Decision Making: Considering the relative costs and benefits of potential actions to choose the most appropriate one.
  • Instructing: Teaching others how to do something.
  • Troubleshooting: Determining causes of operating errors and deciding what to do about it.
  • Train users to use new or modified equipment.
  • Analyze information to determine, recommend, and plan computer specifications and layouts, and peripheral equipment modifications.
  • Modify existing software to correct errors, allow it to adapt to new hardware, or to improve its performance.
Animator
  • Troubleshooting: Determining causes of operating errors and deciding what to do about it.
  • Installation: Installing equipment, machines, wiring, or programs to meet specifications.
  • Active Learning: Understanding the implications of new information for both current and future problem-solving and decision-making.
  • Develop briefings, brochures, multimedia presentations, web pages, promotional products, technical illustrations, and computer artwork for use in products, technical manuals, literature, newsletters and slide shows.
  • Apply story development, directing, cinematography, and editing to animation to create storyboards that show the flow of the animation and map out key scenes and characters.
  • Convert real objects to animated objects through modeling, using techniques such as optical scanning.

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