Video Game Design Schools in New York

New York has a Humid Continental climate, which many students will find to be ideal for pursuing their collegiate studies. Video Game Design schools in New York can provide students with the skills and know-how they need to succeed as a video game designer. There are 24 video game design colleges in New York for students to choose from. Video Game Design programs in New York reportedly graduated 558 students in the 2008-2009 school year.

CitySchoolPrograms Offered
Video Game Design Schools in Albany ITT Technical Institute-Albany
13 Airline Dr
Albany, NY, 12205
  • Associates in Computer Software and Media Applications
Mildred Elley School
855 Central Ave
Albany, NY, 12206
  • Certification in Computer Software and Media Applications
Video Game Design Schools in Alfred SUNY College of Technology at Alfred
10 Upper College Drive
Alfred, NY, 14802
  • Associates in Design and Applied Arts
  • Bachelors in Design and Applied Arts
Video Game Design Schools in Amherst ITT Technical Institute-Getzville
2295 Millersport Hwy
Amherst, NY, 14068
  • Associates in Computer Software and Media Applications
Video Game Design Schools in Batavia Genesee Community College
One College Rd
Batavia, NY, 14020
  • Associates in Design and Applied Arts
Video Game Design Schools in Brookville Long Island University-C W Post Campus
720 Northern Blvd
Brookville, NY, 11548
  • Bachelors in Computer Graphics
Video Game Design Schools in Jamestown Jamestown Community College
525 Falconer St
Jamestown, NY, 14701
  • Associates in Design and Applied Arts
Video Game Design Schools in Lewiston Niagara County Community College
3111 Saunders Settlement Rd
Lewiston, NY, 14132
  • Associates in Design and Applied Arts
Video Game Design Schools in Liverpool ITT Technical Institute-Liverpool
235 Greenfield Parkway
Liverpool, NY, 13088
  • Associates in Computer Software and Media Applications
Video Game Design Schools in New York New York Institute of Technology-Manhattan Campus
1855 Broadway
New York, NY, 10023
  • Bachelors in Design and Applied Arts
Pace University-New York
1 Pace Plaza
New York, NY, 10038
  • Certification in Computer Software and Media Applications
  • Bachelors in Computer Software and Media Applications
  • Masters in Computer Software and Media Applications
Polytechnic Institute of New York University
Six Metrotech Ctr
New York, NY, 11201
  • Bachelors in Computer Graphics
  • Masters in Computer Graphics
Pratt Institute-Main
200 Willoughby Ave
New York, NY, 11205
  • Bachelors in Computer Graphics
  • Masters in Computer Graphics
School of Visual Arts
209 E 23rd St
New York, NY, 10010
  • Bachelors in Computer Graphics
  • Masters in Computer Graphics
  • Masters in Design and Applied Arts
The New School
66 W 12th Street
New York, NY, 10011
  • Bachelors in Design and Applied Arts
  • Masters in Design and Applied Arts
Vaughn College of Aeronautics and Technology
86-01 23rd Avenue
New York, NY, 11369
  • Associates in Computer Graphics
Video Game Design Schools in Old Westbury New York Institute of Technology-Old Westbury
Northern Blvd
Old Westbury, NY, 11568
  • Bachelors in Design and Applied Arts
Video Game Design Schools in Oneonta SUNY College at Oneonta
Ravine Parkway
Oneonta, NY, 13820
  • Bachelors in Design and Applied Arts
Video Game Design Schools in Poughkeepsie Marist College
3399 North Rd
Poughkeepsie, NY, 12601
  • Bachelors in Computer Software and Media Applications
  • Masters in Computer Software and Media Applications
Video Game Design Schools in Riverhead Long Island University-Riverhead
121 Speonk-Riverhead Rd
Riverhead, NY, 11901
  • Bachelors in Computer Graphics
Video Game Design Schools in Rochester Rochester Institute of Technology
1 Lomb Memorial Dr
Rochester, NY, 14623
  • Bachelors in Computer Graphics
  • Bachelors in Computer Software and Media Applications
  • Masters in Computer Graphics
  • Masters in Computer Software and Media Applications
Video Game Design Schools in Selden Suffolk County Community College
533 College Rd
Selden, NY, 11784
  • Associates in Design and Applied Arts
Video Game Design Schools in Utica Mohawk Valley Community College-Utica Branch
1101 Sherman Dr
Utica, NY, 13501
  • Associates in Design and Applied Arts
Video Game Design Schools in Valhalla SUNY Westchester Community College
75 Grasslands Road
Valhalla, NY, 10595
  • Certification in Design and Applied Arts

Video Game Design Salaries in New York

City 10th Percentile 25th Percentile 50th Percentile 75th Percentile 90th Percentile Average
Albany $44,350.00 $52,696.67 $66,966.67 $83,516.67 $99,916.67 $69,443.33
Alfred $38,505.00 $50,700.00 $65,020.00 $83,950.00 $99,585.00 $67,225.00
Amherst $41,986.67 $53,310.00 $68,176.67 $83,616.67 $104,736.67 $70,923.33
Batavia $38,505.00 $50,700.00 $65,020.00 $83,950.00 $99,585.00 $67,225.00
Brookville $43,833.33 $55,623.33 $70,886.67 $88,850.00 $116,306.67 $77,113.33
Jamestown $38,505.00 $50,700.00 $65,020.00 $83,950.00 $99,585.00 $67,225.00
Lewiston $41,986.67 $53,310.00 $68,176.67 $83,616.67 $104,736.67 $70,923.33
Liverpool $49,705.00 $63,870.00 $80,335.00 $101,545.00 $124,545.00 $83,690.00
New York $55,826.67 $67,356.67 $86,013.33 $109,030.00 $129,716.67 $89,226.67
Old Westbury $43,833.33 $55,623.33 $70,886.67 $88,850.00 $116,306.67 $77,113.33
Poughkeepsie $53,170.00 $85,360.00 $100,510.00 $119,670.00 $148,150.00 $101,340.00
Riverhead $43,833.33 $55,623.33 $70,886.67 $88,850.00 $116,306.67 $77,113.33
Rochester $48,420.00 $58,406.67 $72,563.33 $87,783.33 $102,686.67 $73,236.67
Selden $43,833.33 $55,623.33 $70,886.67 $88,850.00 $116,306.67 $77,113.33
Utica $51,970.00 $63,690.00 $78,430.00 $96,205.00 $114,530.00 $80,830.00
Valhalla $55,826.67 $67,356.67 $86,013.33 $109,030.00 $129,716.67 $89,226.67

Video Game Design Jobs in New York

Video Game Design Careers

ProfessionSkills RequiredDuties Performed
Computer Software Systems Engineer
  • Operation and Control: Controlling operations of equipment or systems.
  • Instructing: Teaching others how to do something.
  • Active Listening: Giving full attention to what other people are saying, taking time to understand the points being made, asking questions as appropriate, and not interrupting at inappropriate times.
  • Evaluate factors such as reporting formats required, cost constraints, and need for security restrictions to determine hardware configuration.
  • Consult with engineering staff to evaluate interface between hardware and software, develop specifications and performance requirements and resolve customer problems.
  • Supervise and assign work to programmers, designers, technologists and technicians and other engineering and scientific personnel.
Animator
  • Complex Problem Solving: Identifying complex problems and reviewing related information to develop and evaluate options and implement solutions.
  • Management of Material Resources: Obtaining and seeing to the appropriate use of equipment, facilities, and materials needed to do certain work.
  • Instructing: Teaching others how to do something.
  • Make objects or characters appear lifelike by manipulating light, color, texture, shadow, and transparency, or manipulating static images to give the illusion of motion.
  • Apply story development, directing, cinematography, and editing to animation to create storyboards that show the flow of the animation and map out key scenes and characters.
  • Convert real objects to animated objects through modeling, using techniques such as optical scanning.
Computer Software Engineer
  • Troubleshooting: Determining causes of operating errors and deciding what to do about it.
  • Installation: Installing equipment, machines, wiring, or programs to meet specifications.
  • Active Listening: Giving full attention to what other people are saying, taking time to understand the points being made, asking questions as appropriate, and not interrupting at inappropriate times.
  • Confer with systems analysts, engineers, programmers and others to design system and to obtain information on project limitations and capabilities, performance requirements and interfaces.
  • Analyze information to determine, recommend, and plan computer specifications and layouts, and peripheral equipment modifications.
  • Develop and direct software system testing and validation procedures, programming, and documentation.

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