Video Game Design Schools in Utah

If you are considering post secondary education, Utah is a state worth looking at. Video Game Design schools in Utah can help an aspiring video game designer gain the understanding and attributes necessary for a successful career. Students have a choice of 3 video game design colleges in Utah to attend. Video Game Design programs in Utah reportedly graduated 8 students in the 2008-2009 school year.

CitySchoolPrograms Offered
Video Game Design Schools in Draper The Art Institute of Salt Lake City
121 W Election Rd - Ste 100
Draper, UT, 84020
  • Bachelors in Computer Graphics
Video Game Design Schools in Murray ITT Technical Institute-Murray
920 W Levoy Dr
Murray, UT, 84123
  • Associates in Computer Software and Media Applications
Video Game Design Schools in Orem Stevens-Henager College of Business-Provo
1476 South Sandhill Road
Orem, UT, 84058
  • Associates in Computer Graphics

Video Game Design Salaries in Utah

City 10th Percentile 25th Percentile 50th Percentile 75th Percentile 90th Percentile Average
Draper $44,390.00 $55,943.33 $71,613.33 $85,516.67 $98,256.67 $70,726.67
Murray $44,390.00 $55,943.33 $71,613.33 $85,516.67 $98,256.67 $70,726.67
Orem $33,850.00 $42,586.67 $63,946.67 $80,183.33 $101,186.67 $66,156.67

Video Game Design Jobs in Utah

Video Game Design Careers

ProfessionSkills RequiredDuties Performed
Computer Software Systems Engineer
  • Active Listening: Giving full attention to what other people are saying, taking time to understand the points being made, asking questions as appropriate, and not interrupting at inappropriate times.
  • Judgment and Decision Making: Considering the relative costs and benefits of potential actions to choose the most appropriate one.
  • Operation and Control: Controlling operations of equipment or systems.
  • Direct software programming and development of documentation.
  • Supervise and assign work to programmers, designers, technologists and technicians and other engineering and scientific personnel.
  • Utilize microcontrollers to develop control signals, implement control algorithms and measure process variables such as temperatures, pressures and positions.
Computer Software Engineer
  • Instructing: Teaching others how to do something.
  • Equipment Selection: Determining the kind of tools and equipment needed to do a job.
  • Operation Monitoring: Watching gauges, dials, or other indicators to make sure a machine is working properly.
  • Confer with systems analysts, engineers, programmers and others to design system and to obtain information on project limitations and capabilities, performance requirements and interfaces.
  • Store, retrieve, and manipulate data for analysis of system capabilities and requirements.
  • Analyze information to determine, recommend, and plan computer specifications and layouts, and peripheral equipment modifications.
  • Science: Using scientific rules and methods to solve problems.
  • Social Perceptiveness: Being aware of others' reactions and understanding why they react as they do.
  • Active Learning: Understanding the implications of new information for both current and future problem-solving and decision-making.
  • Create two-dimensional and three-dimensional images depicting objects in motion or illustrating a process, using computer animation or modeling programs.
  • Apply story development, directing, cinematography, and editing to animation to create storyboards that show the flow of the animation and map out key scenes and characters.
  • Script, plan, and create animated narrative sequences under tight deadlines, using computer software and hand drawing techniques.

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