Video Game Design Schools in Washington state

Washington state, which was state number 42nd in order of inclusion to the United States, has many outstanding colleges and universities for students to choose from. Video Game Design schools in Washington state can provide students with the training and attributes they need to succeed as a video game designer. Students have a choice of 11 video game design colleges in Washington state to attend. 195 students were reported to have graduated from video game design programs in Washington state in the 2008-2009 school year.

CitySchoolPrograms Offered
Video Game Design Schools in Bellevue Bellevue College
3000 Landerholm Cir SE
Bellevue, WA, 98007
  • Associates in Computer Graphics
Video Game Design Schools in Bellingham Western Washington University
516 High St
Bellingham, WA, 98225
  • Bachelors in Design and Applied Arts
Video Game Design Schools in Everett Everett Community College
2000 Tower Street
Everett, WA, 98201
  • Certification in Computer Graphics
ITT Technical Institute-Everett
1615 75th Street Sw Suite 220
Everett, WA, 98203
  • Associates in Computer Software and Media Applications
Video Game Design Schools in Kirkland Lake Washington Technical College
11605 132nd Ave NE
Kirkland, WA, 98034
  • Associates in Computer Graphics
Video Game Design Schools in Lakewood Pierce College at Fort Steilacoom
9401 Farwest Dr SW
Lakewood, WA, 98498
  • Associates in Computer Graphics
Video Game Design Schools in Lynnwood Edmonds Community College
20000 68th Ave W
Lynnwood, WA, 98036
  • Certification in Computer Graphics
Video Game Design Schools in Seattle ITT Technical Institute-Seattle
12720 Gateway Dr Ste 100
Seattle, WA, 98168
  • Associates in Computer Software and Media Applications
  • Bachelors in Computer Software and Media Applications
The Art Institute of Seattle
2323 Elliott Ave
Seattle, WA, 98121
  • Bachelors in Computer Graphics
Video Game Design Schools in Shoreline Shoreline Community College
16101 Greenwood Ave N
Shoreline, WA, 98133
  • Certification in Computer Graphics
  • Associates in Computer Graphics
Video Game Design Schools in Spokane Valley ITT Technical Institute-Spokane Valley
13518 E Indiana Avenue
Spokane Valley, WA, 99216
  • Associates in Computer Software and Media Applications

Video Game Design Salaries in Washington state

City 10th Percentile 25th Percentile 50th Percentile 75th Percentile 90th Percentile Average
Bellevue $59,630.00 $70,190.00 $84,300.00 $102,110.00 $122,170.00 $87,206.67
Bellingham $46,455.00 $62,500.00 $77,465.00 $88,870.00 $109,625.00 $76,295.00
Everett $59,630.00 $70,190.00 $84,300.00 $102,110.00 $122,170.00 $87,206.67
Kirkland $59,630.00 $70,190.00 $84,300.00 $102,110.00 $122,170.00 $87,206.67
Lakewood $55,155.00 $69,035.00 $85,780.00 $100,935.00 $113,645.00 $84,355.00
Lynnwood $59,630.00 $70,190.00 $84,300.00 $102,110.00 $122,170.00 $87,206.67
Seattle $59,630.00 $70,190.00 $84,300.00 $102,110.00 $122,170.00 $87,206.67
Shoreline $59,630.00 $70,190.00 $84,300.00 $102,110.00 $122,170.00 $87,206.67
Spokane Valley $50,415.00 $58,500.00 $71,680.00 $84,450.00 $101,220.00 $72,600.00

Video Game Design Jobs in Washington state

Video Game Design Careers

ProfessionSkills RequiredDuties Performed
Computer Software Systems Engineer
  • Coordination: Adjusting actions in relation to others' actions.
  • Active Listening: Giving full attention to what other people are saying, taking time to understand the points being made, asking questions as appropriate, and not interrupting at inappropriate times.
  • Judgment and Decision Making: Considering the relative costs and benefits of potential actions to choose the most appropriate one.
  • Consult with engineering staff to evaluate interface between hardware and software, develop specifications and performance requirements and resolve customer problems.
  • Supervise and assign work to programmers, designers, technologists and technicians and other engineering and scientific personnel.
  • Evaluate factors such as reporting formats required, cost constraints, and need for security restrictions to determine hardware configuration.
Computer Software Engineer
  • Operation Monitoring: Watching gauges, dials, or other indicators to make sure a machine is working properly.
  • Writing: Communicating effectively in writing as appropriate for the needs of the audience.
  • Active Learning: Understanding the implications of new information for both current and future problem-solving and decision-making.
  • Determine system performance standards.
  • Analyze user needs and software requirements to determine feasibility of design within time and cost constraints.
  • Specify power supply requirements and configuration.
Animator
  • Persuasion: Persuading others to change their minds or behavior.
  • Monitoring: Monitoring/Assessing performance of yourself, other individuals, or organizations to make improvements or take corrective action.
  • Instructing: Teaching others how to do something.
  • Assemble, typeset, scan and produce digital camera-ready art or film negatives and printer's proofs.
  • Use models to simulate the behavior of animated objects in the finished sequence.
  • Create basic designs, drawings, and illustrations for product labels, cartons, direct mail, or television.

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